ABOUT THE GAME
One map.
Different ways
through it.
Velga is a multiplayer FPS built around movement, compact streets and two distinct primary loadouts.
Maple Junction connects streets, apartment approaches, stairs and a skybridge. The AK holds a sustained line of fire; the Sniper asks you to commit to individual shots. A Pistol and Knife stay in your loadout whichever primary you choose.
Play a four-minute round, return to the lobby and choose your next loadout. The game runs directly in a desktop browser, with keyboard and mouse controls.
Explore the loadout controls
MOVEMENT
Carry your
momentum.
Link moving jumps, time a crouch during the descent and slide as you land. A well-timed next jump carries that speed onward. The separate forward dash gives you another movement option.
There is no sprint key. Learning the jump-and-slide rhythm is part of learning the map.
Learn the movement sequenceACCOUNT & COLLECTION
Change the finish.
Keep the weapon.
Weapon skins change appearance. Damage, fire rate and movement statistics stay the same.
Signed-in players earn Velkies from round scores and use them on the Shop’s Wheel. Owned Rifle and Sniper finishes can be equipped through Customize. Guest players can enter matches with Factory finishes, but do not save round rewards.
Velkies, the Wheel and your collectionDEVELOPED BY YIMIR GAMES
An alpha shaped
through play.
Yimir Games is developing Velga around playable iteration: test a change, review it in motion, then bring approved work into regular matches. The compact Maple Junction layout and progressive movement both went through this process.
Velga remains in active development. Gameplay, visuals and content can change as the alpha develops.
Read the development notes